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Jay Rooney's avatar

Community wins again. Alas, most studios still think community = a Discord + devlogs + hope. But community, like all marketing, starts with the game itself. The game is the signal, and marketing is the amplifier; Songcrafter just made that more visible and legible than most.

Nice to see so many of my theses validated in your analysis, Abbas.

(Btw, I saw Dead as Disco at the Day of the Devs corner at GDC, there was always someone at the demo station. It looks fun as hell. And I was one of those 1.3M Windrose early adopters; it's about time a good single-player pirate sandbox game showed up!)

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