3 Comments
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Vidhan's avatar

The Chinese market is truly a diamond mine; even if their movies don't get a worldwide release, they can make them just for their own country and easily cross a billion dollars. It's huge.

Khristian Yungblyut's avatar

If your game supports more than just your source language (which it should) - Chinese localization is mandatory.

Even for games that don't have partners in China to promote then and whose settings don't include Chinese elements - it's still worth it most of the time.

Recognizing Patterns's avatar

This is one of those situations where localization is not a post launch thought. It’s part of your marketing. In this case, running two parallel marketing campaigns is a must.